[영문ppt]문화 콘텐츠 지식 서비스(정보통신 기술 변화에 따른 게임 컨텐츠 지식 서비스의 변화 및 발전 방향 )
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- 2010.12.22
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소개글
문화 콘텐츠 지식 서비스
(정보통신 기술 변화에 따른 게임 컨텐츠 지식 서비스의 변화 및 발전 방향 )
*영문 피피티 입니다* 모두 영어로 되어있으니 영어발표때 활용하시면됩니다
목차는 다음과 같습니다
서론
본론1:PC통신기술과 머드게임
본론2:인터넷기술과 머그게임
본론3:모바일기술과 게임
결론:향후발전방향
목차
Instruction
Subject 1 : PC communication technologies and MUD game
Subject 2 : Internet technology and MUG game
Subject 3 : Mobile Game
Conclusion : How will be change?
본문내용
The definition of Culture Contents
Contents which use culture`s facts for creating
economical added value.
The definition of Knowledge Services
In the present, This definition widely uses for the part of services.
It have no unified definition or classification.
A variety of words and standard classification use for
defining knowledge-based services, knowledge-intensive services.
PC communication network 014XY
014XY is high-speed phone lines for data communications following telephone charge system cheaper than regular phone line network.
<example> Hitel : 01410, Chollian : 01420, Unitel : 01433
<Disadvantages>
It is so burden, because servicer expends POP continuously.
It is expensive to maintain.
참고 자료
⑴SangGu No, Korea On-line Game Industry history and prospect , Seoul Univ. Publishers, First, 2007, pp21-98
⑵http://gorillagame.kr/140037851366
⑶http://kin.naver.com/open100/detail.nhn?d1id=2&dirId=201&docId=142069&qb=TVVE6rKM7J6E&enc=utf8§ion=kin&rank=2&search_sort=0&spq=1&pid=gLNeNloi5UlsstFRTFRsss--077028&sid=TNcRcvK@1kwAABnUIIs
⑷http://news.naver.com/main/read.nhn?mode=LSD&mid=sec&sid1=105&oid=001&aid=0003999575