Japanimation(반다이 남코)
- 최초 등록일
- 2012.01.03
- 최종 저작일
- 2011.09
- 23페이지/
MS 파워포인트
- 가격 3,000원
![할인쿠폰받기](/images/v4/document/ico_det_coupon.gif)
소개글
MBA 시간에 발표한 자료입니다. 일본 애니메이션계의 거장 반다이 그룹과 게임회사 남코 그룸의 M&A에 대한 전략과 일본 애니메이션 산업에 대한 간략한 분석입니다.
목차
- Japanimation industry and Bandai-Namco
- Collaborative Strategy
- Global Strategy
- Success or Failure in implementation of Global Strategy
- Competitive Interaction and Rivalry
본문내용
One of the Leading Company in World Animation Industry
Feature recurring threads, motifs, themes and images and show panoramic view
Bandai
Typical firm by plastic model making
and video games
Second largest producer of toys
After merged with Namco in 2005,
became a second largest company in
Japan entertainment market
Founding of the Company
Founding
July 1950 President Naoharu Yamashina founds Bandai, based in the Kikuya-bashi region of Asakusa in Taito Ward, Tokyo.
Business Philosophy
To provide timeless entertainment through endless creativity
Corporate Vision
“Dreams and Creation”
참고 자료
없음